Skip to content
Shop

CommunityJoin Our PatreonDonate

Sponsored Ads

Sponsored Ads

C++ Concepts

Here’s a list of basic, intermediate, and advanced C++ concepts.

Basic Concepts

These are foundational topics that every C++ programmer must know.

Syntax and Structure

  • The main() function
  • Input/output (cin, cout)
  • Comments (//, /* */)

Data Types and Variables

  • Primitive types (int, float, char, bool, double)
  • const and constexpr
  • Type modifiers (unsigned, long, short)

Operators

  • Arithmetic operators (+, -, *, /, %)
  • Relational operators (==, !=, <, >, <=, >=)
  • Logical operators (&&, ||, !)
  • Assignment operators (=, +=, -=, etc.)

Control Flow

  • Conditional statements (if, else, switch)
  • Loops (for, while, do-while)

Functions

  • Function declaration and definition
  • Pass by value and reference
  • Function overloading
  • Default arguments

Arrays

  • Single-dimensional arrays
  • Multi-dimensional arrays

Strings

  • String handling with std::string
  • Character arrays (char[])

Pointers

  • Basics of pointers
  • Dereferencing and pointer arithmetic

Basic File I/O

  • Using <fstream> for file reading and writing

Intermediate Concepts

These topics delve deeper into the language and are essential for building robust applications.

Object-Oriented Programming (OOP)

  • Classes and objects
  • Constructors and destructors
  • Access specifiers (public, private, protected)
  • Encapsulation, inheritance, polymorphism, abstraction
  • Operator overloading
  • this pointer

Dynamic Memory Management

  • new and delete
  • Dynamic arrays

Templates

  • Function templates
  • Class templates
  • Template specialization

Standard Template Library (STL)

  • Containers (vector, list, map, set)
  • Iterators
  • Algorithms (sort, find, reverse)
  • Function objects and predicates

Exception Handling

  • try, catch, throw
  • Standard exceptions

Namespaces

  • std and custom namespaces

Type Casting

  • Implicit and explicit casting
  • static_cast, dynamic_cast, const_cast, reinterpret_cast

Enumerations

  • enum and enum class

Multithreading

  • Basics of <thread> and thread management

Lambda Expressions - Syntax and usage


Advanced Concepts

These topics are often used for performance optimization, systems programming, and mastering C++.

Advanced OOP

  • Virtual functions and v-tables
  • Pure virtual functions and abstract classes
  • Multiple inheritance and diamond problem
  • Object slicing

Advanced Templates

  • Variadic templates
  • Template metaprogramming (TMP)
  • Concepts and constraints (C++20)

Memory Management

  • Smart pointers (std::unique_ptr, std::shared_ptr, std::weak_ptr)
  • Memory leaks and debugging
  • RAII (Resource Acquisition Is Initialization)

Move Semantics

  • Rvalue references
  • Move constructors and move assignment
  • Perfect forwarding

Concurrency

  • Advanced multithreading with <mutex>, <condition_variable>, <future>
  • Asynchronous programming with <async>

Advanced STL

  • Custom allocators
  • Advanced iterator patterns
  • Parallel algorithms (C++17)

File Systems

  • Using <filesystem> for file operations (C++17)

Metaprogramming

  • Compile-time programming with constexpr and consteval
  • Reflection (future proposals)

Design Patterns

  • Singleton, Factory, Observer, etc.

Low-Level Programming - Working with raw memory (malloc, free) - Bitwise operations - Inline assembly (if needed)

Networking - Socket programming (using libraries like Boost.Asio)

Custom Memory Allocators - Writing custom allocators for performance-critical applications

C++ Standards - Understanding the differences between C++98, C++11, C++14, C++17, C++20, and newer

Progression Tip

  • Master basic concepts first to build confidence.
  • Move on to intermediate topics for practical problem-solving.
  • Dive into advanced topics to unlock the full potential of C++ for high-performance and specialized applications.

Let me know if you'd like detailed explanations or examples for any of these!